OpenBVE Train Simulator
I'm wondering how an opensource (or freeware in case of BVE) project can be better than fat comercial titles. I spend much time in simulators like Auran Trainz or MSTS but they have never given me the feel of power, the power of several tons of metal.
This project looks perfect in its beta stage. An environment shocks, the sound of engine is unsurpassed.
I had some troubles with running it on my Ubuntu 9.04. The binary downloaded from the home page can't find Tao.Sdl assembly, so I compiled it from sources:
1. Install mono, libmono-i18n2.0-cil, libmono-winforms2.0-cil, libtaoframework-openal1.1-cil, libtaoframework-opengl2.1-cil, libtaoframework-sdl1.2-cil, mono-gmcs
2. Download sources from the OpenBVE home
3. Compile (you have to invoke this from the directory with *.cs files ./openBVE/OpenBve)
gmcs2 -define:LINUX -define:DEBUG -define:TRACE -debug -lib:/usr/lib/mono/2.0,/usr/lib/mono/tao
4. Now you have your own executable. Replace the old OpenBve.exe with this one.
5. Download content to play (i suggest to start from here http://www.railsimroutes.co.uk/x-city_so
6. Play and enjoy!
mono OpenBve.exe
Home page: http://openbve.uuuq.com
PS: Looking forward for more content and something like cataloguer for routes and trains (right now it's weakness of this game).






